The Lost Tablets of Will
Quest #1139
Level 45
Ironforge
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Find the Tablet of Will, and return them to Advisor Belgrum in Ironforge.
Objective by objective
- Collect Tablet of Will item #5824
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
We've slowed the Shadowforge clan by cutting them off from Blackrock Spire, but Hammertoe's quest is still unfulfilled. His death must not be in vain. He dreamt of finding the Tablet of Will: a stone shard inscribed with magic by the titans themselves to help imbue their creations with life--making them have a will of their own, or so the legends say.
We must still recover the Tablet before the Shadowforge clan finds it.
Return to Uldaman, find the tablet, and return here immediately.
Progress
Hammertoe's quest must be actualized, <name>. I owe him that much.
Your return to Uldaman is imperative not only to that goal, but also to the safety of all dwarven kind. With the tablet in the hands of the Dark Irons who knows how powerful their army of golems would become.
Completion
< Advisor Belgrum shakes his head in disbelief as you hand him the stone shard.>
<name>, this is amazing. I shall have this brought to the king's mages as soon as possible. They will want to study it to find out if the legends are true. But that is a discussion for another time: you have aided our people more than I would have ever expected--thank you.
Category: Uldaman (Dungeon).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Medal of Courage
item #6723 · Uncommon · item level 45 · sells for 81s 55c
- Money
- 1g 30s
- and 34s 50c more at level 90, the level cap, in place of the experience
- Experience
- 5,850
-
at level 50 or lower; less above
By character level
Level Experience Share 35–50 5,850 100% 51 4,700 80% 52 3,500 60% 53 2,350 40% 54 1,150 20% 55–89 575 10% 90 none 34s 50c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Ironforge +200
Who it is for
- Faction
-
- Race
- Human, Dwarf, Night Elf, Gnome
- Class
- any class
- Level
- quest level 45, requires level 35
- Profession
- none
- Repeats
- once only
The chain
Before this
- An Ambassador of Evil #762 · any one of these
After this
Nothing follows it.
Where it starts and ends
- Starts at
-
- Advisor Belgrum npc · Ironforge at 0.773, 0.097
- Hand in to
-
- Advisor Belgrum npc · Ironforge at 0.773, 0.097
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Ironforge
-
Advisor Belgrum
Starts the quest · 77.3, 9.7
-
Advisor Belgrum
Hand the quest in · 77.3, 9.7
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Ironforge), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.