Hive in the Tower
Quest #1126
Level 57
Silithus
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no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Scale the tower of Southwind Village and locate a means to stir the silithid hive into activity. Bring back anything unusual you may uncover when doing so to Layo Starstrike at the Valor's Rest graveyard of Silithus.
Objective by objective
- Collect Encrusted Silithid Object item #17346
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The hive needs to be addressed in Southwind Village, and I think I know a way to get at them. It's been my experience that the silithid hives are very sensitive to their environment; this explains their attacks when hearing the death wails of the spirits.
The silithid are strongest in the tower - the one with the mass of wasps circling it. Scale the tower and jostle the hive into activity. Report back what you learn, but be careful! If you uncover anything that might help, bring it to me.
Progress
Well, did it work? You're still in one piece, which is good news. Did you find anything?
Completion
What the... what is it?
It has the shape of a... box, maybe? It's encrusted over something fierce. Wait, there's a portion here that's exposed... is that a book underneath all this gunk?
I think you've stumbled across quite the find here, <name>... well, at least I hope it is. Perhaps it is a journal or a log from ancient times, preserved in this shell.
I think I know a way to find out what this is.
Category: Silithus.
What you need
- You must be carrying
The reward
No item reward.
- Money
- none
- and 3g 60s more at level 90, the level cap, in place of the experience
- Experience
- 6,000
-
at level 62 or lower; less above
By character level
Level Experience Share 54–62 6,000 100% 63 4,800 80% 64 3,600 60% 65 2,400 40% 66 1,200 20% 67–89 600 10% 90 none 3g 60s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Cenarion Circle +100
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 57, requires level 54
- Profession
- none
- Repeats
- once only
The chain
Before this
- The Spirits of Southwind #1125 · any one of these
After this
- Umber, Archivist #6844
Where it starts and ends
- Starts at
-
- Layo Starstrike npc · Silithus at 0.819, 0.189
- Hand in to
-
- Layo Starstrike npc · Silithus at 0.819, 0.189
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Silithus
-
Layo Starstrike
Starts the quest · 81.9, 18.9
-
Layo Starstrike
Hand the quest in · 81.9, 18.9
-
Hive'Ashi Ambusher
Quest objective · 60.2, 52.6
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Silithus), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.