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Back to Booty Bay

Quest #1118 Level 43 Thousand Needles AllianceHorde no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Bring Kravel's Scheme to Crank Fizzlebub in Booty Bay.

The quest giver's words

<name>, you're a <class> I can trust, both to get the job done and to keep your mouth shut while doing it.

I've been brewing up a new scheme. It's risky, but if it works then we could both make a bundle! And I think you're just the person to see it through.

To start, you must go back to Booty Bay. I apologize, good <name>. I know my last task took you there. But this time, speak with Crank Fizzlebub.

Give him this letter. And if he requires aid, do your best to help him. It will be worth the effort.

Progress

Hello hello. And what brings a noble <race> such as you down to Booty Bay?

Completion

I see. Kravel has a big scheme planned. He has a sinister mind -- I like that about him.

So you'll need something to addle wits, eh? Something powerful...

I wonder if the mixture Zanzil feeds his zombies could be used...

Category: Thousand Needles.

What you need

Handed to you when you accept it
Kravel's Scheme

The reward

No item reward.

Money
none
and 5s 40c more at level 90, the level cap, in place of the experience
Experience
900
at level 48 or lower; less above
By character level
LevelExperienceShare
35–48 900 100%
49 700 80%
50 525 60%
51 360 40%
52 180 20%
53–89 90 10%
90 none 5s 40c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 43, requires level 35
Profession
none
Repeats
once only

The chain

Before this

Where it starts and ends

Starts at
Hand in to
Where Back to Booty Bay starts and ends in Thousand Needles
Where Back to Booty Bay starts and ends in Thousand Needles
  • pick up

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Thousand Needles
Relevant locations in Thousand Needles
Relevant locations in Stranglethorn Vale
Relevant locations in Stranglethorn Vale

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Thousand Needles), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Back to Booty Bay in Thousand Needles
Overview of Back to Booty Bay in Thousand Needles
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem