Encrusted Tail Fins
Quest #1107
Level 35
Thousand Needles
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no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Bring 10 Encrusted Tail Fins to Wizzle Brassbolts in the Shimmering Flats.
Objective by objective
- Collect Encrusted Tail Fin item #5796
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Our rocket car is the fastest thing on the flats! So fast that... I'm afraid friction is going to tear it apart!
To prevent that I need to create a composite to coat the car's moving parts. It must be hard but not brittle, and must be resistant to salt corrosion, or time spent on the Shimmering Flats will eat it away.
Have you heard of the Vile Reef, <name>? It's off the coast of Stranglethorn Vale. Saltscale murlocs live there, and their tail fins are a crucial ingredient of my composite.
Progress
Do you have the tail fins? If I can't protect our car from its own speed, then it won't last long in these races.
Completion
Thank you, <name>! After I grind these down and fuse them with a few other ingredients, the composite will be ready. And after that, the car will be safe from its own speed.
Safe, as long as it doesn't hit anything...
Category: Thousand Needles (Elite).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 75s
- and 21s more at level 90, the level cap, in place of the experience
- Experience
- 3,450
-
at level 40 or lower; less above
By character level
Level Experience Share 28–40 3,450 100% 41 2,750 80% 42 2,050 60% 43 1,400 40% 44 700 20% 45–89 350 10% 90 none 21s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 35, requires level 28
- Profession
- none
- Repeats
- once only
The chain
Before this
- Salt Flat Venom #1104 · all of these
- Hardened Shells #1105 · all of these
After this
Nothing follows it.
Where it starts and ends
- Starts at
-
- Wizzle Brassbolts npc · Thousand Needles at 0.781, 0.771
- Hand in to
-
- Wizzle Brassbolts npc · Thousand Needles at 0.781, 0.771
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Thousand Needles
-
Wizzle Brassbolts
Starts the quest · 78.1, 77.1
-
Wizzle Brassbolts
Hand the quest in · 78.1, 77.1
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Thousand Needles), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.