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Insane Druids

Quest #1012 Level 32 Ashenvale Alliance only no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Kill the druids: Taneel Darkwood, Uthil Mooncall, Mavoris Cloudsbreak; then return to Kayneth Stillwind in Forest Song.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

When I struggled with the Forsaken's poisons, I had a vision. I had a vision of the druids in the Dor'danil Barrow Den, poisoned... murdered by the undead! They are now errant ghosts, severed from their bodies and driven mad.

So that the druids' spirits might some day find peace, you must enter the Dor'danil Barrow Den and destroy its once great leaders: Taneel Darkwood, Uthil Mooncall and Mavoris Cloudsbreak.

Do this, then return to me.

Progress

The anguish of the Dor'danil druids still haunt my dreams, <name>. You must destroy their leaders!

Completion

I felt the anguish of the Dor'danil Barrows lessen, and knew you had completed your task.

It was grim work you did, <name>, for the spirits you destroyed were merely victims of the Forsaken's evil. But with their destruction, let us hope the other maddened spirits find peace.

Category: Ashenvale.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

  • Emil's Brand item #5813 · Uncommon · item level 32 · sells for 70s 87c
Money
none
and 19s 20c more at level 90, the level cap, in place of the experience
Experience
3,200
at level 37 or lower; less above
By character level
LevelExperienceShare
24–37 3,200 100%
38 2,550 80%
39 1,900 60%
40 1,300 40%
41 650 20%
42–89 320 10%
90 none 19s 20c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Alliance only
Race
Human, Dwarf, Night Elf, Gnome
Class
any class
Level
quest level 32, requires level 24
Profession
none
Repeats
once only

The chain

Before this

After this

Nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where Insane Druids starts and ends in Ashenvale
Where Insane Druids starts and ends in Ashenvale
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Ashenvale
Relevant locations in Ashenvale
  • Ashenvale
    • Kayneth Stillwind Starts the quest · 85.2, 44.7
    • Kayneth Stillwind Hand the quest in · 85.2, 44.7
    • Taneel Darkwood Quest objective · 77.0, 74.0
    • Uthil Mooncall Quest objective · 78.0, 72.8
    • Mavoris Cloudsbreak Quest objective · 74.8, 74.2

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Ashenvale), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Insane Druids in Ashenvale
Overview of Insane Druids in Ashenvale
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem