The Totem of Infliction
Quest #101
Level 25
Duskwood
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Bring 10 Ghoul Fangs, 10 Skeleton Fingers and 5 Vials of Spider Venom to Madame Eva in Darkshire.
Objective by objective
- Collect Ghoul Fang item #1129
- Collect Vial of Spider Venom item #1130
- Collect Skeleton Finger item #2378
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
As the mystical taint creeps through the forest, the need for self-protection is undeniable, <name>. The winds whisper to me and they speak of a great danger which waits patiently for you in the near future.
If you wish to protect yourself, noble <class>, bring to me 10 ghoul fangs, 10 skeleton fingers and 5 vials of spider venom. For you I shall enchant a Totem of Infliction which will harm those who attempt violent acts against you.
Progress
Bring to me 10 ghoul fangs, 10 skeleton fingers and 5 vials of spider venom. For you I shall enchant a Totem of Infliction which will harm those who attempt violent acts against you.
Completion
Very wise of you, <name>. This Totem of Infliction will help to protect you against the evil which lurks throughout Azeroth and beyond. When you feel threatened, hold this totem and take comfort in its magical aura. Be brave, fair <class>. You will need all the courage you can muster for I see much bloodshed in your future.
Category: Duskwood.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Totem of Infliction
item #1131 · Uncommon · item level 25 · sells for 11s 36c
- Money
- none
- and 15s 60c more at level 90, the level cap, in place of the experience
- Experience
- 2,550
-
at level 30 or lower; less above
By character level
Level Experience Share 18–30 2,550 100% 31 2,050 80% 32 1,550 60% 33 1,000 40% 34 500 20% 35–89 260 10% 90 none 15s 60c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Stormwind +150
Who it is for
- Faction
-
- Race
- Human, Dwarf, Night Elf, Gnome
- Class
- any class
- Level
- quest level 25, requires level 18
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Madame Eva npc · Duskwood at 0.758, 0.453
- Hand in to
-
- Madame Eva npc · Duskwood at 0.758, 0.453
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Duskwood
-
Madame Eva
Starts the quest · 75.8, 45.3
-
Madame Eva
Hand the quest in · 75.8, 45.3
-
Flesh Eater
Quest objective · 24.4, 39.0
-
Skeletal Warrior
Quest objective · 80.0, 71.8
-
Skeletal Horror
Quest objective · 16.0, 48.0
-
Skeletal Mage
Quest objective · 81.8, 70.2
-
Bone Chewer
Quest objective · 23.2, 32.8
-
Venom Web Spider
Quest objective · 23.8, 27.8
-
Skeletal Fiend
Quest objective · 16.2, 45.8
-
Pygmy Venom Web Spider
Quest objective · 15.2, 27.8
-
Green Recluse
Quest objective · 74.6, 22.8
-
Brain Eater
Quest objective · 17.4, 33.4
-
Naraxis
Quest objective · 86.4, 48.0
-
Plague Spreader
Quest objective · 24.8, 34.6
-
Skeletal Healer
Quest objective · 16.4, 35.0
-
Black Widow Hatchling
Quest objective · 33.2, 36.2
-
Rotted One
Quest objective · 24.4, 33.0
-
Carrion Recluse
Quest objective · 23.4, 35.4
-
Fetid Corpse
Quest objective · 77.0, 34.8
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Duskwood), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.