Murkblood Leaders...
Quest #9867
Level 67
Nagrand
no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Farseer Margadesh at Garadar in Nagrand wants you to bring him the Head of Ortor of Murkblood.
Objective by objective
- Collect Head of Ortor of Murkblood item #24543
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
We have lost many friends in recent weeks.
For decades we have dealt with the ogres of Nagrand but now a new threat has arisen. The Broken tribe of Murkblood attacked our fishing village to the southwest, Sunspring Post, and managed to kill or evict all of the orcs that inhabited the town.
While the others feel that the best course of action is to kill indiscriminately, I know that we must destroy their leadership. I do not know who their leader is but I suspect that you will know when you find him.
Progress
Bring me their leader's head, <name>.
Completion
So, this is the face of our enemy? I will have this put upon a pike and placed outside of Garadar, near the gates. Should they think to attack us again, they will see the consequences for their actions looking down upon them...
Category: Nagrand.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Eighty Silver Links
item #25583 · Uncommon · item level 105 · sells for 1g 61s 54c
-
Murkblood Oven Mitts
item #25584 · Uncommon · item level 105 · sells for 1g 94s 60c
-
Murkblood Avenger's Legplates
item #25585 · Uncommon · item level 105 · sells for 4g 55s 76c
- Money
- none
- and 6g 99s more at level 90, the level cap, in place of the experience
- Experience
- 11,650
-
at level 72 or lower; less above
By character level
Level Experience Share 64–72 11,650 100% 73 9,300 80% 74 7,000 60% 75 4,650 40% 76 2,350 20% 77–89 1,150 10% 90 none 6g 99s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- The Mag'har +500
Who it is for
- Faction
-
- Race
- Orc, Undead, Tauren, Troll, Blood Elf
- Class
- any class
- Level
- quest level 67, requires level 64
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Farseer Margadesh npc · Nagrand at 0.545, 0.400
- Hand in to
-
- Farseer Margadesh npc · Nagrand at 0.545, 0.400
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Nagrand
-
Farseer Margadesh
Starts the quest · 54.5, 40.0
-
Farseer Margadesh
Hand the quest in · 54.5, 40.0
-
Ortor of Murkblood
Quest objective · 31.0, 42.4
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Nagrand), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.