Razormaw
Quest #9689
Level 21
Bloodmyst Isle
no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Prince Toreth at Wyrmscar Island has asked that you slay Razormaw.
Objective by objective
- Kill or interact with Razormaw NPC #17592
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Many of the black dragonflight were slain during the attacks. One of them, a lieutenant of Deathwing himself, still haunts this place. If you look to the heavens, you can see his spectral countenance circling the skies. His hatred is so great that he remains even in death.
Take the bones that you gathered for me earlier to the top of the mountain on this island and place them in the ever-burning pyre. This act should signal Razormaw to descend. When he does, slay his undead form.
Progress
I recommend that you bring allies, <name>.
Completion
How long has it been? A thousand years? Ten-thousand perhaps? You have done me and the memory of my people a great service, <name>. Please accept this item of power as a token of appreciation from Loreth'Aran - in honor of your deeds.
Category: Bloodmyst Isle (Group).
What you need
- Handed to you when you accept it
- Bundle of Dragon Bones
The reward
-
Robe of the Dragon Slayer
item #24346
-
Tunic of the Dragon Slayer
item #24348
-
Vest of the Dragon Slayer
item #24347
- Money
- none
- and 10s 20c more at level 90, the level cap, in place of the experience
- Experience
- 1,650
-
at level 26 or lower; less above
By character level
Level Experience Share 19–26 1,650 100% 27 1,300 80% 28 1,000 60% 29 650 40% 30 330 20% 31–89 170 10% 90 none 10s 20c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Darnassus +500
Who it is for
- Faction
-
- Race
- Human, Dwarf, Night Elf, Gnome, Draenei
- Class
- any class
- Level
- quest level 21, requires level 19
- Profession
- none
- Repeats
- once only
The chain
Before this
- Into the Dream #9688 · any one of these
After this
Nothing follows it.
Where it starts and ends
- Starts at
-
- Prince Toreth npc · Bloodmyst Isle at 0.745, 0.335
- Hand in to
-
- Prince Toreth npc · Bloodmyst Isle at 0.745, 0.335
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Bloodmyst Isle
-
Prince Toreth
Starts the quest · 74.5, 33.5
-
Prince Toreth
Hand the quest in · 74.5, 33.5
-
Razormaw
Quest objective · 72.8, 20.6
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Bloodmyst Isle), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.