Irradiated Crystal Shards
Quest #9641
Level 15
Bloodmyst Isle
no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Vindicator Boros at Blood Watch wants you to bring him 10 Irradiated Crystal Shards.
Objective by objective
- Collect Irradiated Crystal Shard item #23984
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The Exodar's crash scattered pieces of fouled crystals all over Bloodmyst Isle, corrupting the water and the landscape.
We've even begun finding pieces of the crystals inside the flesh of animals taken for meat. I've uncovered a way to purify the shard and turn them into functional crystals, so if you bring me enough shards, I'll trade one of my completed crystals for them. So far I've found the shards in the bodies of bears, ravagers, flutterers, and treants inhabiting the corrupted part of the island.
Progress
Have you gathered crystal shards from the creatures of Bloodmyst?
Completion
Well done. These will provide the raw materials for another batch of enhancement crystals.
You're welcome to choose from among the three kinds of crystals I can make. I find each of them useful for stalking different kinds of prey.
Category: Bloodmyst Isle.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Crystal of Vitality
item #23985
-
Crystal of Insight
item #23986
-
Crystal of Ferocity
item #23989
- Money
- none
- and 6s 60c more at level 90, the level cap, in place of the experience
- Experience
- 1,050
-
at level 20 or lower; less above
By character level
Level Experience Share 13–20 1,050 100% 21 850 80% 22 625 60% 23 420 40% 24 210 20% 25–89 110 10% 90 none 6s 60c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Exodar +250
Who it is for
- Faction
-
- Race
- Human, Dwarf, Night Elf, Gnome, Draenei
- Class
- any class
- Level
- quest level 15, requires level 13
- Profession
- none
- Repeats
- once only
The chain
Before this
Nothing – this is where the chain starts.
After this
Where it starts and ends
- Starts at
-
- Vindicator Boros npc · Bloodmyst Isle at 0.554, 0.553
- Hand in to
-
- Vindicator Boros npc · Bloodmyst Isle at 0.554, 0.553
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Bloodmyst Isle
-
Vindicator Boros
Starts the quest · 55.4, 55.3
-
Vindicator Boros
Hand the quest in · 55.4, 55.3
-
Infected Wildkin
Quest objective · 56.6, 40.6
-
Contaminated Wildkin
Quest objective · 57.0, 34.0
-
Irradiated Wildkin
Quest objective · 50.0, 34.0
-
Blacksilt Forager
Quest objective · 47.2, 94.4
-
Blacksilt Scout
Quest objective · 44.4, 95.8
-
Blacksilt Tidecaller
Quest objective · 50.4, 94.2
-
Blacksilt Shorestriker
Quest objective · 41.8, 21.2
-
Blacksilt Warrior
Quest objective · 42.0, 21.2
-
Blacksilt Seer
Quest objective · 41.6, 21.4
-
Wrathscale Marauder
Quest objective · 61.2, 48.4
-
Wrathscale Sorceress
Quest objective · 61.4, 48.4
-
Nazzivus Satyr
Quest objective · 36.0, 81.6
-
Nazzivus Rogue
Quest objective · 35.6, 77.8
-
Nazzivus Felsworn
Quest objective · 37.0, 80.6
-
Axxarien Shadowstalker
Quest objective · 39.8, 35.4
-
Axxarien Trickster
Quest objective · 40.4, 32.6
-
Axxarien Hellcaller
Quest objective · 42.4, 33.8
-
Thistle Lasher
Quest objective · 53.8, 67.4
-
Mutated Constrictor
Quest objective · 45.6, 31.6
-
Mutated Tangler
Quest objective · 30.0, 49.6
-
Grizzled Brown Bear
Quest objective · 59.8, 55.8
-
Elder Brown Bear
Quest objective · 42.6, 26.4
-
Royal Blue Flutterer
Quest objective · 39.6, 50.0
-
Corrupted Treant
Quest objective · 50.6, 74.4
-
Corrupted Stomper
Quest objective · 20.8, 35.4
-
Fouled Water Spirit
Quest objective · 30.8, 41.4
-
Zevrax
Quest objective · 41.8, 29.6
-
Cruelfin
Quest objective · 48.0, 93.6
-
Myst Spinner
Quest objective · 17.2, 33.4
-
Myst Leecher
Quest objective · 17.2, 33.2
-
Enraged Ravager
Quest objective · 28.8, 48.6
-
Void Anomaly
Quest objective · 52.4, 21.4
-
Veridian Whelp
Quest objective · 72.2, 20.2
-
Veridian Broodling
Quest objective · 73.0, 19.4
-
Razormaw
Quest objective · 72.8, 20.6
-
Sunhawk Spy
Quest objective · 48.8, 47.0
-
Sunhawk Reclaimer
Quest objective · 39.4, 61.8
-
Sunhawk Defender
Quest objective · 24.8, 56.6
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Bloodmyst Isle), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.