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Weaken the Ramparts

Quest #9575 Level 62 Hellfire Peninsula Alliance only no runs yet

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What to do

Slay Watchkeeper Gargolmar, Omor the Unscarred and the drake, Nazan. Return Gargolmar's Hand, Omor's Hoof and Nazan's Head to Gunny at Honor Hold in Hellfire Peninsula.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Quick, <class>, there isn't much time. Honor Hold's existence balances on the razor's edge!

We're caught between Hellfire Citadel in the west and the forces of the Burning Legion to the east. With the Legion's attention turned toward the Dark Portal we must take this opportunity to strike at the fel orcs of Hellfire Citadel. The key to this is to first break through their ramparts!

Go there, slay their leaders, and then bring back proof to Gunny across the hall here from me!

Progress

<name>, right? Chadwick told me to be expecting your report.

WHAT are you doing in my presence?! Is your assignment complete? Are you a complete and utter lackwit? You make me want to vomit!

Now get your worthless hide up on those ramparts and do what you were instructed to do! Do you hear me?!

Completion

Do you know what I hate worse than being wrong? Losing gold on a bet that you couldn't pull it off, sweetheart.

Outstanding! With those three dead their forces should be in disarray. And with their artillery up there silenced we'll have an easier time getting close enough to take the citadel!

I have a feeling there's more to this than meets the eye, though - so I'm going to have something else for you to do. Here, take one of these from the armory.

Category: Hellfire Citadel (Dungeon).

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

Money
5g 40s
and 4g 83s more at level 90, the level cap, in place of the experience
Experience
20,100
at level 67 or lower; less above
By character level
LevelExperienceShare
59–67 20,100 100%
68 16,100 80%
69 12,050 60%
70 8,050 40%
71 4,000 20%
72–89 2,000 10%
90 none 4g 83s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Alliance only
Race
Human, Dwarf, Night Elf, Gnome, Draenei
Class
any class
Level
quest level 62, requires level 59
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
  • Gunny npc · Hellfire Peninsula at 0.564, 0.667
Where Weaken the Ramparts starts and ends in Hellfire Peninsula
Where Weaken the Ramparts starts and ends in Hellfire Peninsula
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Hellfire Peninsula
Relevant locations in Hellfire Peninsula

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Hellfire Peninsula), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Weaken the Ramparts in Hellfire Peninsula
Overview of Weaken the Ramparts in Hellfire Peninsula
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem