What to do
Slay Watchkeeper Gargolmar, Omor the Unscarred and the drake, Nazan. Return Gargolmar's Hand, Omor's Hoof and Nazan's Head to Gunny at Honor Hold in Hellfire Peninsula.
Objective by objective
- Collect Gargolmar's Hand item #23881
- Collect Omor's Hoof item #23886
- Collect Nazan's Head item #23901
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Quick, <class>, there isn't much time. Honor Hold's existence balances on the razor's edge!
We're caught between Hellfire Citadel in the west and the forces of the Burning Legion to the east. With the Legion's attention turned toward the Dark Portal we must take this opportunity to strike at the fel orcs of Hellfire Citadel. The key to this is to first break through their ramparts!
Go there, slay their leaders, and then bring back proof to Gunny across the hall here from me!
Progress
<name>, right? Chadwick told me to be expecting your report.
WHAT are you doing in my presence?! Is your assignment complete? Are you a complete and utter lackwit? You make me want to vomit!
Now get your worthless hide up on those ramparts and do what you were instructed to do! Do you hear me?!
Completion
Do you know what I hate worse than being wrong? Losing gold on a bet that you couldn't pull it off, sweetheart.
Outstanding! With those three dead their forces should be in disarray. And with their artillery up there silenced we'll have an easier time getting close enough to take the citadel!
I have a feeling there's more to this than meets the eye, though - so I'm going to have something else for you to do. Here, take one of these from the armory.
Category: Hellfire Citadel (Dungeon).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Handguards of Precision
item #25716 · Rare · item level 85 · sells for 1g 92s 66c
-
Sure-Step Boots
item #25717 · Rare · item level 85 · sells for 2g 48s 43c
-
Mantle of Magical Might
item #25718 · Rare · item level 85 · sells for 1g 99s 49c
-
Jade Warrior Pauldrons
item #25715 · Rare · item level 85 · sells for 3g 35s 25c
- Money
- 5g 40s
- and 4g 83s more at level 90, the level cap, in place of the experience
- Experience
- 20,100
-
at level 67 or lower; less above
By character level
Level Experience Share 59–67 20,100 100% 68 16,100 80% 69 12,050 60% 70 8,050 40% 71 4,000 20% 72–89 2,000 10% 90 none 4g 83s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Honor Hold +350
Who it is for
- Faction
-
- Race
- Human, Dwarf, Night Elf, Gnome, Draenei
- Class
- any class
- Level
- quest level 62, requires level 59
- Profession
- none
- Repeats
- once only
The chain
Before this
- Expedition Point #10143 · any one of these
- Ill Omens #10483 · any one of these
After this
- Heart of Rage #9607
Where it starts and ends
- Starts at
-
- Lieutenant Chadwick npc · Hellfire Peninsula at 0.567, 0.663
- Hand in to
-
- Gunny npc · Hellfire Peninsula at 0.564, 0.667
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Hellfire Peninsula
-
Lieutenant Chadwick
Starts the quest · 56.7, 66.3
-
Gunny
Hand the quest in · 56.4, 66.7
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Hellfire Peninsula), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.