Every cookie, what it does and how long it lasts ·

← All quests

A Helping Hand

Quest #9533 Level 25 Ashenvale Alliance only no runs yet

Open on Wowhead ↗ Suggest a correction

What to do

Make your way to Forest Song and speak with Architect Nemos.

The quest giver's words

My people have undertaken an important endeavor in the eastern part of Ashenvale, with support and cooperation from the kaldorei.

Under the supervision of Architect Nemos and Vindicator Vedaar, they are revitalizing an old night elf outpost. The task of building won't be easy, <name>, for the challenges and enemies they face are many. I know Architect Nemos and his compatriots at Forest Song would appreciate any help they can get, and he has asked me to send any interested <men/women> his way.

Completion

It's good to see another new arrival here at Forest Song.

Vindicator Palanaar is sending as much help as she can muster and each set of hands is appreciated.

Take a look around, <class>. It may not be much now, but with time and help from our night elf allies, we'll build a settlement worthy of calling home. There is much to be done here and any help you can provide would be welcome.

Category: Ashenvale.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
none
and 6s more at level 90, the level cap, in place of the experience
Experience
1,000
at level 30 or lower; less above
By character level
LevelExperienceShare
22–30 1,000 100%
31 800 80%
32 600 60%
33 400 40%
34 200 20%
35–89 100 10%
90 none 6s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Alliance only
Race
Human, Dwarf, Night Elf, Gnome, Draenei
Class
any class
Level
quest level 25, requires level 22
Profession
none
Repeats
once only

The chain

This quest stands alone: nothing leads to it and nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where A Helping Hand starts and ends in Ashenvale
Where A Helping Hand starts and ends in Ashenvale
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Ashenvale
Relevant locations in Ashenvale

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Ashenvale), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of A Helping Hand in Ashenvale
Overview of A Helping Hand in Ashenvale
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem