What to do
Bring 15 pieces of Warsong Lumber and 5 Satyrnaar Fel Wood to Gnarl at Forest Song.
Objective by objective
- Collect Warsong Lumber item #23776
- Collect Satyrnaar Fel Wood item #24081
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Welcome to Forest Song, <class>. Where you see tents, there will one day be buildings, but such ambitions require a steady stream of building materials. I cannot bring myself to order our workers to fell any of the ancient trees of this grove, but our neighbors to the south and west have no such reverence for the forest.
We shall relieve the Warsong loggers of their excess, and reclaim some of the tainted wood from the satyr stronghold to the west. Bring the wood to Gnarl, who will purify it for our use.
Progress
<The ancient creaks as it turns toward you.>
Architect Nemos said that you might be bringing wood salvaged from the deforesters' encampment and befouled Satyrnaar.
Completion
Wood cut with orcs' crude blades is warped as surely as that exposed to elemental extremes. Nothing sound can be built with it, but I shall purify it and return it to Architect Nemos and his men for their use. Some good will come from this tragedy, after all.
Category: Ashenvale.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- none
- and 13s 80c more at level 90, the level cap, in place of the experience
- Experience
- 2,300
-
at level 33 or lower; less above
By character level
Level Experience Share 24–33 2,300 100% 34 1,850 80% 35 1,400 60% 36 925 40% 37 460 20% 38–89 230 10% 90 none 13s 80c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Darnassus +250
Who it is for
- Faction
-
- Race
- Human, Dwarf, Night Elf, Gnome, Draenei
- Class
- any class
- Level
- quest level 28, requires level 24
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Architect Nemos npc · Ashenvale at 0.868, 0.448
- Hand in to
-
- Gnarl npc · Ashenvale at 0.854, 0.453
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Ashenvale
-
Architect Nemos
Starts the quest · 86.8, 44.8
-
Gnarl
Hand the quest in · 85.4, 45.3
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Ashenvale), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.