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Taking the Fall

Quest #9064 Level 6 Eversong Woods Horde only no runs yet

Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare

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What to do

Bring Antheol's Elemental Grimoire to Instructor Antheol at Stillwhisper Pond in Eversong Woods.

The quest giver's words

Antheol is going to fly off his rocker when he finds out his book is ruined. I've got a little proposal for you; don't worry, I'll make it worth your while.

Take this book to him and tell him nothing of this incident. If he asks, just tell him you dropped the book into a puddle. He has no direct authority over you, so there's not much he can do.

Antheol delivers his lectures at Stillwhisper Pond, southeast of Silvermoon. You'll do this for us, right? I'll reward you handsomely for this favor!

Progress

What calls for this interruption to my lecture, <class>?

Completion

You say those two incompetent fools bribed you to lie to me? You've done very well in coming to me, <name>.

Category: Eversong Woods.

What you need

Handed to you when you accept it
Antheol's Elemental Grimoire

The reward

No item reward.

Money
1s 25c
and 90c more at level 90, the level cap, in place of the experience
Experience
140
at level 11 or lower; less above
By character level
LevelExperienceShare
4–11 140 100%
12 110 80%
13 80 60%
14 55 40%
15 25 20%
16–89 15 10%
90 none 90c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Horde only
Race
Orc, Undead, Tauren, Troll, Blood Elf
Class
any class
Level
quest level 6, requires level 4
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Taking the Fall starts and ends in Eversong Woods
Where Taking the Fall starts and ends in Eversong Woods
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Eversong Woods
Relevant locations in Eversong Woods

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Eversong Woods), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Taking the Fall in Eversong Woods
Overview of Taking the Fall in Eversong Woods
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem