Paragons of Power: The Confessor's Bindings
Quest #8070
Level 60
Stranglethorn Vale
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Priest
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Bring Al'tabim the All-Seeing a Primal Hakkari Sash. You must also have a reputation equal to or greater than Honored with the Zandalar Tribe.
Al'tabim the All-Seeing is located on Yojamba Isle, Stranglethorn Vale.
Objective by objective
- Collect Primal Hakkari Sash item #19720
- Reach reputation Zandalar Tribe to 9000
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Shortly after the fall of the Gurubashi, we Zandalar almost succumbed to a final defeat from evil within our own tribe. It was then that the confessors amongst us arose, preserving the tribe by banishing out those who would destroy their own kind. They not only keep us in tune with the spirits, but they also preserve the flesh.
Go forth into Zul'Gurub and witness first hand the depravity of Hakkar and the Gurubashi. Wrest the Paragons of Power that we seek from them; success will be rewarded!
Progress
The Paragons of Power... do you have them? Only when we have them will we be able to make use of the latent power stored inside them. It will be good to turn the tables on the minions of the Blood God...
Completion
Success! These will go a long way to building up our power against the rise of Hakkar. With your help, we've taken a significant step in ensuring that the Blood God will not destroy us all.
You've earned honor with the tribe today, <name>. Take this - the confessor's bindings - as a symbol of our thanks.
Category: Zul'Gurub (Raid).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Zandalar Confessor's Bindings
item #19842
- Money
- none
- and 57s more at level 90, the level cap, in place of the experience
- Experience
- 9,550
-
at level 65 or lower; less above
By character level
Level Experience Share 58–65 9,550 100% 66 7,650 80% 67 5,750 60% 68 3,800 40% 69 1,900 20% 70–89 950 10% 90 none 57s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-

- Race
- any race
- Class
- Priest
- Level
- quest level 60, requires level 58
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Al'tabim the All-Seeing npc · Stranglethorn Vale at 0.153, 0.161
- Hand in to
-
- Al'tabim the All-Seeing npc · Stranglethorn Vale at 0.153, 0.161
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Stranglethorn Vale
-
Al'tabim the All-Seeing
Starts the quest · 15.3, 16.1
-
Al'tabim the All-Seeing
Hand the quest in · 15.3, 16.1
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Stranglethorn Vale), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.