Every cookie, what it does and how long it lasts ·

← All quests

Sting of the Scorpid

Quest #789 Level 3 Durotar Horde only no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

Open on Wowhead ↗ Suggest a correction

What to do

Get 10 Scorpid Worker Tails for Gornek in the Den.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Powerful warrior and awkward novice alike have fallen to the venomous sting of the scorpid. You will find large numbers of scorpids northwest of here. Bring me ten of their tails as proof of your prowess in battle.

The antidote for their sting is actually made from venom extracted from their stingers. We keep large quantities of antidote for scorpid venom on hand to heal young bloods just like you...

But I'm sure you won't be needing any of that, will you?

Progress

The carapace of a scorpid isn't so thick that the strength of a determined warrior will be deterred. Strike strongly and without doubt, and the scorpids should prove easy prey.

Completion

There is an important lesson that you must take away from fighting scorpids. The smallest or largest of opponents can still send you to your doom. In fierce combat, any number of things can prove your downfall.

I have no more to teach you, <name>. You have done well, and I will watch your progress with interest.

Category: Durotar.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

Money
none
and 1s 50c more at level 90, the level cap, in place of the experience
Experience
250
at level 8 or lower; less above
By character level
LevelExperienceShare
1–8 250 100%
9 200 80%
10 150 60%
11 100 40%
12 50 20%
13–89 25 10%
90 none 1s 50c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Horde only
Race
Orc, Undead, Tauren, Troll, Blood Elf
Class
any class
Level
quest level 3, requires level 1
Profession
none
Repeats
once only

The chain

Before this

After this

Nothing follows it.

Where it starts and ends

Starts at
  • Gornek npc · Durotar at 0.421, 0.683
Hand in to
  • Gornek npc · Durotar at 0.421, 0.683
Where Sting of the Scorpid starts and ends in Durotar
Where Sting of the Scorpid starts and ends in Durotar
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Durotar
Relevant locations in Durotar
  • Durotar
    • Gornek Starts the quest · 42.1, 68.3
    • Gornek Hand the quest in · 42.1, 68.3
    • Scorpid Worker Quest objective · 40.6, 65.6
    • Sarkoth Quest objective · 40.6, 66.2

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Durotar), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Sting of the Scorpid in Durotar
Overview of Sting of the Scorpid in Durotar
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem