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Foul Magics

Quest #671 Level 33 Arathi Highlands Horde only no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Get 10 Bloodstone Amulets for Tor'gan in Hammerfall.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

I have felt a strangeness in the air... a feeling that simmers in my blood. I had my suspicions. I set off to find the source of my unease and discovered to the west, at Northfold Manor, the residual traces of demonic summoning. As I got close, my blood began to boil and the rage within me grew.

On the ground I spied an amulet of bloodstone, used to assist in demonic summoning. The one I found was depleted, however. I'll need another to examine, but I dare not return to the manor. Can you bring me some?

Progress

Once-cursed blood still runs through my veins, <name>. If someone... something is summoning demons, it must be stopped.

Completion

It will take some time for me to ascertain the true intentions of the Syndicate, but their obvious association with dark, demonic magic troubles me. I will tell you when I know more.

Category: Arathi Highlands.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
none
and 17s 40c more at level 90, the level cap, in place of the experience
Experience
2,900
at level 38 or lower; less above
By character level
LevelExperienceShare
30–38 2,900 100%
39 2,300 80%
40 1,750 60%
41 1,150 40%
42 575 20%
43–89 290 10%
90 none 17s 40c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Horde only
Race
Orc, Undead, Tauren, Troll, Blood Elf
Class
any class
Level
quest level 33, requires level 30
Profession
none
Repeats
once only

The chain

Before this

Nothing – this is where the chain starts.

After this

Where it starts and ends

Starts at
  • Tor'gan npc · Arathi Highlands at 0.747, 0.363
Hand in to
  • Tor'gan npc · Arathi Highlands at 0.747, 0.363
Where Foul Magics starts and ends in Arathi Highlands
Where Foul Magics starts and ends in Arathi Highlands
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Arathi Highlands
Relevant locations in Arathi Highlands
  • Arathi Highlands
    • Tor'gan Starts the quest · 74.7, 36.3
    • Tor'gan Hand the quest in · 74.7, 36.3
    • Syndicate Highwayman Quest objective · 32.4, 31.8
    • Syndicate Pathstalker Quest objective · 31.2, 26.2
    • Syndicate Mercenary Quest objective · 33.4, 27.4

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Arathi Highlands), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Foul Magics in Arathi Highlands
Overview of Foul Magics in Arathi Highlands
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem