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Vorsha the Lasher

Quest #6641 Level 23 Ashenvale Horde only no runs yet

Available in: MoP Classic details not known yet TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Keep Muglash safe as he travels to the brazier. Help him by putting the brazier out, then protect him as you fight against the Naga.

If you are successful, return to the Zoram'gar Outpost and inform the Warsong Runner of the death of Vorsha the Lasher.

The quest giver's words

Vorsha the Lasher... the fiendish hydra that roams the seas...

She has attacked our outpost, each time unprovoked, laying waste to anything that falls in her path.

But I am ready, <name>. I have prepared to best the hydra and end these attacks on Zoram'gar.

The naga honor the wicked nature of this beast with a brazier that remains lit on an island just off the coast. I believe that if we put it out, Vorsha will appear in anger.

We will need help, so be sure to bring some strong allies.

Completion

I have witnessed many naga attacks since I arrived here. It puts my mind at ease that Vorsha will no longer roam freely.

We are in your debt, <name>.

Category: Ashenvale (Group).

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

  • Horn Ring item #17692 · Uncommon · item level 23 · sells for 8s 81c
Money
none
and 13s 80c more at level 90, the level cap, in place of the experience
Experience
2,300
at level 28 or lower; less above
By character level
LevelExperienceShare
20–28 2,300 100%
29 1,850 80%
30 1,400 60%
31 925 40%
32 460 20%
33–89 230 10%
90 none 13s 80c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
Horde only
Race
Orc, Undead, Tauren, Troll, Blood Elf
Class
any class
Level
quest level 23, requires level 20
Profession
none
Repeats
once only

The chain

This quest stands alone: nothing leads to it and nothing follows it.

Where it starts and ends

Starts at
  • Muglash npc · Ashenvale at 0.121, 0.346
Hand in to
Where Vorsha the Lasher starts and ends in Ashenvale
Where Vorsha the Lasher starts and ends in Ashenvale
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Ashenvale
Relevant locations in Ashenvale

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Ashenvale), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Vorsha the Lasher in Ashenvale
Overview of Vorsha the Lasher in Ashenvale
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem