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Sigil of Arathor

Quest #643 Level 41 Arathi Highlands Horde only no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Retrieve the Sigil of Arathor and return it to Zengu in Hammerfall.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Though they can barely be said to control Stromgarde, let alone the whole of Arathi Highlands, the human prince trots the remnants of his cavalry over the countryside. I can't understand why he does it, but who understands the way the humans think, hm?

Whatever his reasoning, more importantly, he has given one of the sigils to Lieutenant Valorcall, their cavalry leader. Locate him and bring his sigil back to me.

Progress

Valorcall will not be easy to track down, <name>. Mounted on horseback, he can cover ground quickly. Nonetheless, we must have his sigil.

Completion

Losing their cavalry leader will prove a large blow to the Stromgarde defenders. Better yet, it means that we are only one sigil from being able to have Trol'kalar for ourselves.

Category: Arathi Highlands.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
55s
and 27s 60c more at level 90, the level cap, in place of the experience
Experience
4,600
at level 46 or lower; less above
By character level
LevelExperienceShare
32–46 4,600 100%
47 3,650 80%
48 2,750 60%
49 1,850 40%
50 925 20%
51–89 460 10%
90 none 27s 60c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Horde only
Race
Orc, Undead, Tauren, Troll, Blood Elf
Class
any class
Level
quest level 41, requires level 32
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
  • Zengu npc · Arathi Highlands at 0.738, 0.340
Hand in to
  • Zengu npc · Arathi Highlands at 0.738, 0.340
Where Sigil of Arathor starts and ends in Arathi Highlands
Where Sigil of Arathor starts and ends in Arathi Highlands
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Arathi Highlands
Relevant locations in Arathi Highlands
  • Arathi Highlands
    • Zengu Starts the quest · 73.8, 34.0
    • Zengu Hand the quest in · 73.8, 34.0
    • Lieutenant Valorcall Quest objective · 34.2, 52.2

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Arathi Highlands), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Sigil of Arathor in Arathi Highlands
Overview of Sigil of Arathor in Arathi Highlands
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem