Unfinished Business
Quest #6004
Level 56
Western Plaguelands
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no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Kill 2 Scarlet Medics, 2 Scarlet Hunters, 2 Scarlet Magi and 2 Scarlet Knights before returning to Kirsta Deepshadow in Western Plaguelands.
Objective by objective
- Kill or interact with Scarlet Medic NPC #10605
- Kill or interact with Scarlet Hunter NPC #1831
- Kill or interact with Scarlet Mage NPC #1826
- Kill or interact with Scarlet Knight NPC #1833
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
I was sent as a scout to do some damage and gauge the strength of Hearthglen's defenses. Some people in the Alliance feel the little town has more than historical importance. It's not my job to question what that importance is, but regardless, I'm in no shape to continue until I rest up.
If you're willing, I'd pay handsomely for some help. Start south of here at their camp near the small bulwark they've set up. If you prove strong enough, maybe I could get your help with my main goal.
Progress
How is it going, <name>? Are they stronger than you thought? I hope not. If I'm going to follow through here, then it's going to require a heck of a lot more strength than what I've already asked you to do.
Completion
Well done, <name>. I'm amazed you dealt with them so quickly. Thank you.
I have yet to meet anyone that approves of the Scarlet Crusade and their methods. I believe in the Light as much as anyone else in Stormwind, but they've demonstrated that they only want to kill anyone not loyal to their movement... even innocents.
Category: Western Plaguelands.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 65s
- and 51s more at level 90, the level cap, in place of the experience
- Experience
- 8,450
-
at level 61 or lower; less above
By character level
Level Experience Share 50–61 8,450 100% 62 6,750 80% 63 5,050 60% 64 3,400 40% 65 1,700 20% 66–89 850 10% 90 none 51s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 56, requires level 50
- Profession
- none
- Repeats
- once only
The chain
Before this
Nothing – this is where the chain starts.
After this
- Unfinished Business #6023
Where it starts and ends
- Starts at
-
- Kirsta Deepshadow npc · Western Plaguelands at 0.519, 0.281
- Hand in to
-
- Kirsta Deepshadow npc · Western Plaguelands at 0.519, 0.281
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Western Plaguelands
-
Kirsta Deepshadow
Starts the quest · 51.9, 28.1
-
Kirsta Deepshadow
Hand the quest in · 51.9, 28.1
-
Scarlet Mage
Quest objective · 57.4, 35.6
-
Scarlet Hunter
Quest objective · 47.2, 51.4
-
Scarlet Knight
Quest objective · 53.2, 36.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Western Plaguelands), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.