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Return to Chromie

Quest #5941 Level 60 Eastern Plaguelands AllianceHorde no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Take the Bundle of Relics to Chromie in Andorhal.

The quest giver's words

You have gathered many relics of the battle of Darrowshire. Each time you returned with more, my heart yearned for my village... yearned to protect it from its fate.

I know that cannot be, but Chromie, that strange gnome in Andorhal, tells me it is possible. She says you can save Darrowshire!

She asked me to gather together the relics, and to have you bring them to her. She said that she awaits you in the ruined inn of Andorhal.

Progress

I have been in contact with your friend Carlin. He feels great pain for the doom of his village, but he speaks very highly of you and knows that you can set things right.

Oh, but I'm drifting from the subject at hand... <name>, do you have the relics I asked for?

Completion

Ah yes, there they are. Together they weave a powerful spell, one that will raise the spirits of Darrowshire.

With that spell, and with a little luck, we can save Joseph Redpath!

Category: Eastern Plaguelands.

What you need

Handed to you when you accept it
Bundle of Relics

The reward

No item reward.

Money
none
and 28s 80c more at level 90, the level cap, in place of the experience
Experience
4,750
at level 65 or lower; less above
By character level
LevelExperienceShare
54–65 4,750 100%
66 3,800 80%
67 2,850 60%
68 1,900 40%
69 950 20%
70–89 480 10%
90 none 28s 80c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 60, requires level 54
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
  • Chromie npc · Western Plaguelands at 0.395, 0.668
Where Return to Chromie starts and ends in Eastern Plaguelands
Where Return to Chromie starts and ends in Eastern Plaguelands
  • pick up

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Eastern Plaguelands
Relevant locations in Eastern Plaguelands
Relevant locations in Western Plaguelands
Relevant locations in Western Plaguelands

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Eastern Plaguelands), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Return to Chromie in Eastern Plaguelands
Overview of Return to Chromie in Eastern Plaguelands
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem