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Garments of Darkness

Quest #5650 Level 4 Tirisfal Glades Horde only Priest no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Find Deathguard Kel and heal his wounds using Lesser Heal (Rank 2). Afterwards, grant him Power Word: Fortitude and then return to Dark Cleric Beryl in Brill.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Our power comes from darkness and shadow, <name>, but that is not your only role. You have acknowledged that there is merit in knowing the healing arts. This is wise. But before you can know the dark, you must also know the light. And for this, I have a test for you.

North of the cemetery is a wounded Deathguard-- Deathguard Kel. He has protected us from gnolls for some time, and needs healing. But, you must also fortify his body before he can return to duty. Do both with your spells, and then return to me.

Progress

Our powers make us ideal for so many situations, <name>. You'll find that no matter what though, our ability to mend wounds and increase the amount of damage our companions can take will always be the most desired talents we have access to. Do not let that dissuade you from pursuing other paths as a <class>--you can be effective in many ways. But... if you truly wish to destroy your enemies with magical energy, perhaps the arcane is more to your liking.

Completion

You have passed my test with ease. Good.

Soon, you will be ready to take on more responsibility and that road will lead to darker powers--powers that no <class> of another race has.

Take this robe as a symbol of your station. You have earned it. If you do not wish to wear it, then so be it, you may do with it as you will. I and others like us will always acknowledge you for what you've achieved in our ranks.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

Money
not available
Experience
270
at level 9 or lower; less above
By character level
LevelExperienceShare
4–9 270 100%
10 220 80%
11 160 60%
12 110 40%
13 55 20%
14–89 25 10%
90 none 1s 50c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
Horde only
Race
Undead
Class
Priest
Level
quest level 4, requires level 5
Profession
none
Repeats
once only

Filed under Priest rather than under a zone.

The chain

This quest stands alone: nothing leads to it and nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where Garments of Darkness starts and ends in Tirisfal Glades
Where Garments of Darkness starts and ends in Tirisfal Glades
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Tirisfal Glades
Relevant locations in Tirisfal Glades

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Tirisfal Glades), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Garments of Darkness in Tirisfal Glades
Overview of Garments of Darkness in Tirisfal Glades
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem