In Favor of Spirituality
Quest #5649
Level 4
Durotar
Priest
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Speak to Tai'jin in Durotar.
The quest giver's words
Aye, mon. Our kind have joined the Horde because they be good for us. They loyal, and they teach us much 'bout tings like honor. But our old ways die hard. The orcs may not approve of all our traditions, but that not mean we can't continue to practice some them in secret.
You know this, an' that's why I send you to Tai'jin in Razor Hill. She teach you more 'bout our history. She teach you the ways of our tribe. Go to her when you be ready.
Completion
Ahh... so you finally come to Tai'jin. This be good.
You already know that we are not da same tribe that once joined with the Horde. We be much stronger now. We stronger 'cause we adapt--the Horde teach us that much. We no longer defeat our enemies and gain strength from them; now we gain strength, and then defeat our enemies.
The difference be subtle, but you will learn. You will see. The tribe count on you to learn such things.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- not available
- Experience
- 90
-
at level 9 or lower; less above
By character level
Level Experience Share 4–9 90 100% 10 70 80% 11 55 60% 12 35 40% 13 20 20% 14–89 10 10% 90 none 60c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-
- Race
- Troll
- Class
- Priest
- Level
- quest level 4, requires level 5
- Profession
- none
- Repeats
- once only
Filed under Priest rather than under a zone.
The chain
Before this
Nothing – this is where the chain starts.
After this
- Garments of Spirituality #5648
Where it starts and ends
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Durotar), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.