Returning Home
Quest #5628
Scales with your level
Elwynn Forest
Priest
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Speak to Priestess Alathea in Darnassus.
The quest giver's words
Ah, yes, hello, <name>? I'm glad you stopped to talk for a moment. You are a far way from home at such a young age--I admire such ambition. I wish when I was younger I could have mustered the courage to travel the world.
There was a priestess of your order here looking for you not too long ago. She said it was very urgent you returned to the Temple of the Moon in Darnassus and speak to Priestess Alathea --it had something to do with your training. I wouldn't dally too long if you can help it.
Completion
Wonderful, you've returned home, <name>. It always pleases Tyrande and myself when those we've trained go out into the world and return to us safely. How have things been with you? Does Elune still bless your travels? Perhaps after we speak more about the business at hand, you could tell me more of your travels.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- not available
- Experience
- 210
Who it is for
- Faction
-
- Race
- Night Elf
- Class
- Priest
- Level
- scales to your level, requires level 10
- Profession
- none
- Repeats
- once only
Filed under Priest rather than under a zone.
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Priestess Josetta npc · Elwynn Forest at 0.433, 0.657
- Hand in to
-
- Priestess Alathea npc · Darnassus at 0.395, 0.812
- pick up
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Elwynn Forest
-
Priestess Josetta
Starts the quest · 43.3, 65.7
-
-
Darnassus
-
Priestess Alathea
Hand the quest in · 39.5, 81.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Elwynn Forest), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.