The Night Watch
Quest #56
Level 24
Duskwood
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Commander Althea Ebonlocke of Darkshire wants you to kill 8 Skeletal Warriors and 6 Skeletal Mages.
Objective by objective
- Kill or interact with Skeletal Warrior NPC #48
- Kill or interact with Skeletal Mage NPC #203
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
As Commander of The Night Watch it is my sworn duty to protect the citizens of Darkshire. Stormwind has retracted their commissioned guards from their posts here, leaving us to our own devices.
If you feel worthy of the task, we need your help! Assist The Night Watch by venturing forth into Tranquil Gardens, just south of Darkshire, and slaying 8 Skeletal Warriors and 6 Skeletal Mages. The undead threat must be thwarted!
Progress
I see you are back, <name>. If you wish to prove yourself to be of service to The Night Watch, return to me once you have slain 8 Skeletal Warriors and 6 Skeletal Mages.
Completion
Splendid, <name>. For your service to the people of Darkshire you shall be rewarded.
Category: Duskwood.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 17s
- and 9s more at level 90, the level cap, in place of the experience
- Experience
- 1,450
-
at level 29 or lower; less above
By character level
Level Experience Share 18–29 1,450 100% 30 1,150 80% 31 875 60% 32 575 40% 33 290 20% 34–89 150 10% 90 none 9s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Stormwind +150
Who it is for
- Faction
-
- Race
- Human, Dwarf, Night Elf, Gnome, Draenei
- Class
- any class
- Level
- quest level 24, requires level 18
- Profession
- none
- Repeats
- once only
The chain
Before this
Nothing – this is where the chain starts.
After this
- The Night Watch #57
Where it starts and ends
- Starts at
-
- Commander Althea Ebonlocke npc · Duskwood at 0.735, 0.468
- Hand in to
-
- Commander Althea Ebonlocke npc · Duskwood at 0.735, 0.468
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Duskwood
-
Commander Althea Ebonlocke
Starts the quest · 73.5, 46.8
-
Commander Althea Ebonlocke
Hand the quest in · 73.5, 46.8
-
Skeletal Warrior
Quest objective · 80.0, 71.8
-
Skeletal Mage
Quest objective · 78.8, 73.0
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Duskwood), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.