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Target: Felstone Field

Quest #5216 Level 53 Western Plaguelands Alliance only no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Go to Felstone Field in Western Plaguelands to locate and defeat the Cauldron Lord present there. It may have a key that will allow access to the cauldron. You must have the Empty Felstone Field Bottle with you to secure a sample of the poisons used inside the cauldron.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Of the four cauldrons here in the west, the one located at Felstone Field may be the easiest one in obtaining access to. The Scourge have greener troops positioned here, though they should not be underestimated.

Go to Felstone Field, northwest of Andorhal, and engage the cauldron lord there. We think it has a key that will unlock access to the cauldron. When unlocked, use this bottle to obtain a sample of the poisons inside the cauldron; we'll need it for study in developing a counter agent.

Progress

An access panel to the cauldron remains securely fastened. In order to open it, you will need to find the key.

Completion

The key taken from Cauldron Lord Bilemaw is a perfect fit in unlocking the access panel. A foul stench emanates from the opened panel as an unknown mix of concentrated substances swirl inside the cauldron.

There is a small spigot that the bottle fits well enough under, allowing you to draw a sample for High Priestess MacDonnell back at Chillwind Point.

Category: Western Plaguelands.

What you need

Handed to you when you accept it
Empty Felstone Field Bottle

The reward

No item reward.

Money
none
and 45s more at level 90, the level cap, in place of the experience
Experience
7,600
at level 58 or lower; less above
By character level
LevelExperienceShare
50–58 7,600 100%
59 6,100 80%
60 4,550 60%
61 3,050 40%
62 1,500 20%
63–89 750 10%
90 none 45s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Alliance only
Race
Human, Dwarf, Night Elf, Gnome, Draenei
Class
any class
Level
quest level 53, requires level 50
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Target: Felstone Field starts and ends in Western Plaguelands
Where Target: Felstone Field starts and ends in Western Plaguelands
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Western Plaguelands
Relevant locations in Western Plaguelands

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Western Plaguelands), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Target: Felstone Field in Western Plaguelands
Overview of Target: Felstone Field in Western Plaguelands
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem