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Hypercapacitor Gizmo

Quest #5151 Level 30 Thousand Needles Horde only no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Slay the beast and bring back the Hypercapacitor Gizmo and Panther Cage Key to Wizlo Bearingshiner.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

I am the only survivor from our caravan attack by the centaur! A rare yet mighty panther is guarding my best gizmo, which is around his neck. Hah! Even the centaur tremble in the presence of this ferocious beast!

Here is the key to the cage. They took everything there, but left him alone. Slay this beast and bring back my hypercapacitor, and I shall reward you.

The wrecked caravan is just north of here.

Progress

Do you have my hypercapacitor?

Completion

My hypercapacitor! This will keep me busy for a while until I can figure out what it does...

Category: Thousand Needles (Group).

What you need

Handed to you when you accept it
Panther Cage Key

The reward

Money
none
and 18s 60c more at level 90, the level cap, in place of the experience
Experience
3,050
at level 35 or lower; less above
By character level
LevelExperienceShare
24–35 3,050 100%
36 2,450 80%
37 1,850 60%
38 1,200 40%
39 600 20%
40–89 310 10%
90 none 18s 60c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
Horde only
Race
Orc, Undead, Tauren, Troll, Blood Elf
Class
any class
Level
quest level 30, requires level 24
Profession
none
Repeats
once only

The chain

This quest stands alone: nothing leads to it and nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where Hypercapacitor Gizmo starts and ends in Thousand Needles
Where Hypercapacitor Gizmo starts and ends in Thousand Needles
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Thousand Needles
Relevant locations in Thousand Needles

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Thousand Needles), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Hypercapacitor Gizmo in Thousand Needles
Overview of Hypercapacitor Gizmo in Thousand Needles
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem