Good Luck Charm
Quest #5050
Level 52
Stormwind City
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no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Return to Janice Felstone in Western Plaguelands her Good Luck Half-Charm.
The quest giver's words
It would seem that I was wrong about you <name>, and for that I owe you an apology. My sister sent me a number of personal effects, including humorously enough the deed to the Felstone farm. I think I'll pass on reclaiming it right now.
If my sister's spirit remains tethered to the farm and cannot rest, please... could you return this to her? It is half of a good luck charm she had, with her husband having the other half.
Maybe her knowing I have these things will now put her soul to rest.
Progress
John, sweetheart... is that you? I'm so cold all the sudden...
Completion
You give the half-charm back to the apparition. She looks at it, then at you expectantly.
"Honey, where did you put your half of the charm? We can't be together unless we have both halves. Honey... can you see me?"
Category: Western Plaguelands.
What you need
- Handed to you when you accept it
- Good Luck Half-Charm
The reward
No item reward.
- Money
- none
- and 22s 20c more at level 90, the level cap, in place of the experience
- Experience
- 3,650
-
at level 57 or lower; less above
By character level
Level Experience Share 50–57 3,650 100% 58 2,900 80% 59 2,200 60% 60 1,450 40% 61 725 20% 62–89 370 10% 90 none 22s 20c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 52, requires level 50
- Profession
- none
- Repeats
- once only
The chain
Before this
- Good Natured Emma #5048 · any one of these
- The Jeremiah Blues #5049 · any one of these
After this
- Two Halves Become One #5051
Where it starts and ends
- Starts at
-
- Ol' Emma npc · Stormwind City at 0.524, 0.421
- Jeremiah Payson npc · Undercity at 0.676, 0.442
- Hand in to
-
- Janice Felstone npc · Western Plaguelands at 0.384, 0.540
- pick up
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Stormwind City
-
Ol' Emma
Starts the quest · 52.4, 42.1
-
-
Undercity
-
Jeremiah Payson
Starts the quest · 67.6, 44.2
-
-
Western Plaguelands
-
Janice Felstone
Hand the quest in · 38.4, 54.0
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Stormwind City), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.