WANTED: Murkdeep!
Quest #4740
Level 18
Darkshore
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Find and slay the murloc known as Murkdeep. The creature is thought to be defending the murloc huts south of Auberdine along the water.
Report the death of Murkdeep to Sentinel Glynda Nal'Shea in Auberdine.
Objective by objective
- Kill or interact with Murkdeep NPC #10323
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Attention!
A reward is being offered for the death of the murloc " Murkdeep ". This foul beast is known to be responsible for the death of at least one Sentinel, and is suspected of causing the sinking of at least two cargo vessels in the waters off Darkshore!
Murkdeep was last spotted at a hutted murloc camp south of Auberdine, and is thought to be protecting the huts there. Reward claims for this bounty should be claimed with Sentinel Glynda Nal'Shea in Auberdine.
The Auberdine Village Council
Progress
Greetings <class> - what may the Sentinels assist you with today? Perhaps you are here to inquire about the bounty on Murkdeep?
Completion
Well, looks like you're here to more than just inquire! The citizens will be delighted to know that tonight they will sleep a little bit more soundly and safer.
You've acted as the executioner of justice for the people of Auberdine today, <name>. For that, I would like to offer you this as a suitable reward... for a true hero of the Auberdine people.
Category: Darkshore.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Ridgeback Bracers
item #15403 · Uncommon · item level 18 · sells for 2s 80c
-
Breakwater Girdle
item #15404 · Uncommon · item level 18 · sells for 3s 37c
-
Timberland Armguards
item #5315 · Uncommon · item level 18 · sells for 2s 14c
- Money
- none
- and 10s 20c more at level 90, the level cap, in place of the experience
- Experience
- 1,700
-
at level 23 or lower; less above
By character level
Level Experience Share 9–23 1,700 100% 24 1,350 80% 25 1,000 60% 26 675 40% 27 340 20% 28–89 170 10% 90 none 10s 20c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Darnassus +350
Who it is for
- Faction
-
- Race
- Human, Dwarf, Night Elf, Gnome, Draenei
- Class
- any class
- Level
- quest level 18, requires level 9
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- WANTED: Murkdeep! object · Darkshore at 0.372, 0.442
- Hand in to
-
- Sentinel Glynda Nal'Shea npc · Darkshore at 0.377, 0.434
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Darkshore
-
WANTED: Murkdeep!
Starts the quest · 37.2, 44.2
-
Sentinel Glynda Nal'Shea
Hand the quest in · 37.7, 43.4
-
Murkdeep
Quest objective · 36.4, 76.4
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Darkshore), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.