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Stout to Kadrell

Quest #414 Level 10 Dun Morogh Alliance only no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Take the Cask of Shimmer Stout to Mountaineer Kadrell.

The quest giver's words

I've been drinking more of that Shimmer Stout my brother made - it's great stuff! I want a fellow Mountaineer to try it. His name's Kadrell, and he's usually patrolling the road through Thelsamar in Loch Modan.

To get to Thelsamar, go southeast through the tunnel, then turn northeast when the path forks into a road. Follow that road straight into Thelsamar.

Give Mountaineer Kadrell this cask of Shimmer Stout and see what he thinks!

Progress

Greetings, <class>, and welcome to Thelsamar!

Completion

Now, let me have a taste...

Magni's Beard! This stuff gets your head turning! And it lightens the limbs, too.

I feel like I can fly!

Category: Dun Morogh.

What you need

Handed to you when you accept it
Cask of Shimmer Stout

The reward

No item reward.

Money
none
and 3s 90c more at level 90, the level cap, in place of the experience
Experience
625
at level 15 or lower; less above
By character level
LevelExperienceShare
8–15 625 100%
16 500 80%
17 380 60%
18 250 40%
19 130 20%
20–89 65 10%
90 none 3s 90c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Alliance only
Race
Human, Dwarf, Night Elf, Gnome, Draenei
Class
any class
Level
quest level 10, requires level 8
Profession
none
Repeats
once only

The chain

Before this

After this

Nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where Stout to Kadrell starts and ends in Dun Morogh
Where Stout to Kadrell starts and ends in Dun Morogh
  • pick up

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Dun Morogh
Relevant locations in Dun Morogh
Relevant locations in Loch Modan
Relevant locations in Loch Modan

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Dun Morogh), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Stout to Kadrell in Dun Morogh
Overview of Stout to Kadrell in Dun Morogh
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem