Arcane Runes
Quest #3449
Level 52
Ironforge
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Using the Drawing Kit, make rubbings of the Rune of Beth'Amara, the Rune of Jin'yael, the Rune of Markri, and the Rune of Sael'hai before heading to the small island off of the southern peninsula of Azshara and signaling Pilot Xiggs Fuselighter to pick them up.
Objective by objective
- Collect Rubbing: Rune of Beth'Amara item #10563
- Collect Rubbing: Rune of Jin'yael item #10564
- Collect Rubbing: Rune of Markri item #10565
- Collect Rubbing: Rune of Sael'hai item #10566
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Magic was once as revered as Elune herself to some elves. Some of their most powerful mages created runes and tablets citing rules of the arcane and insights into their findings. They would leave these for all to ponder in public places.
I would very much like rubbings of these runes from the Ruins of Eldarath. I have a kit for you to make the rubbings with, but it will be up to you to find them. Be careful though, the Explorer's League isn't the only one interested in Eldarath.
Progress
Well, well, well, glad to see you made it out here, <name>. Did you get the rubbings for Tymor?
As dangerous as this place is, there hasn't been too much action along the coast. That might be on account of the naga swimming underwater, but that's not my problem... I patrol the skies.
Completion
Good to see you safe and sound, <name>. I hope things weren't too tough for you.
I'll get these to Tymor right away. He'll be thrilled to take a look at these things.
Go ahead and toss the flare gun... probably won't be any good to you anymore anyway, and I already got a new one.
Category: Ironforge.
What you need
- Handed to you when you accept it
- Drawing Kit
- You must be carrying
The reward
No item reward.
- Money
- none
- and 22s 20c more at level 90, the level cap, in place of the experience
- Experience
- 3,650
-
at level 57 or lower; less above
By character level
Level Experience Share 45–57 3,650 100% 58 2,900 80% 59 2,200 60% 60 1,450 40% 61 725 20% 62–89 370 10% 90 none 22s 20c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Ironforge +75
Who it is for
- Faction
-
- Race
- Human, Dwarf, Night Elf, Gnome, Draenei
- Class
- any class
- Level
- quest level 52, requires level 45
- Profession
- none
- Repeats
- once only
The chain
Before this
- Passing the Burden #3448 · any one of these
After this
- Return to Tymor #3461
Where it starts and ends
- Starts at
-
- Tymor npc · Ironforge at 0.310, 0.048
- Hand in to
-
- Pilot Xiggs Fuselighter npc · Azshara at 0.778, 0.914
- pick up
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Ironforge
-
Tymor
Starts the quest · 31.0, 4.8
-
-
Azshara
-
Pilot Xiggs Fuselighter
Hand the quest in · 77.8, 91.4
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Ironforge), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.