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In Defense of the King's Lands

Quest #237 Level 15 Loch Modan Alliance only no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Mountaineer Gravelgaw in the southern guard tower wants you to kill 10 Stonesplinter Skullthumpers and 10 Stonesplinter Seers and report back to him.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Mountaineer Cobbleflint had nothing but good things to say about you, <race>. For that reason I am going to entrust upon you a mission of utmost importance. We need to keep pressure on the invading Trogg forces until our Dwarven brethren return from the Alliance front.

Set forth into the southern hills and kill 10 Stonesplinter Skullthumpers and 10 Stonesplinter Seers. Your attacks will buy us some time. Report back when your mission is complete.

Progress

We need more time, <race>. Your orders are to kill 10 Stonesplinter Skullthumpers and 10 Stonesplinter Seers. Keep the enemy under pressure until we are granted reinforcements. This is no time for idle behavior.

Completion

You accomplished your mission well, <race>. The King himself would be proud.

The reinforcements promised to us never showed, however. Apparently the Alliance front is a sea of crimson from the blood of our fallen brethren. The news of the losses leaves a bitter taste in one's mouth. But we must not let their deaths go for naught. We must rally in these grim times and bring glory back to the Alliance.

Speak with Mountaineer Wallbang for reassignment. You're needed now more than ever.

Category: Loch Modan.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

Money
7s
and 6s 60c more at level 90, the level cap, in place of the experience
Experience
1,050
at level 20 or lower; less above
By character level
LevelExperienceShare
10–20 1,050 100%
21 850 80%
22 625 60%
23 420 40%
24 210 20%
25–89 110 10%
90 none 6s 60c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Alliance only
Race
Human, Dwarf, Night Elf, Gnome, Draenei
Class
any class
Level
quest level 15, requires level 10
Profession
none
Repeats
once only

The chain

Before this

Where it starts and ends

Starts at
Hand in to
Where In Defense of the King's Lands starts and ends in Loch Modan
Where In Defense of the King's Lands starts and ends in Loch Modan
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Loch Modan
Relevant locations in Loch Modan
  • Loch Modan
    • Mountaineer Gravelgaw Starts the quest · 23.5, 76.4
    • Mountaineer Gravelgaw Hand the quest in · 23.5, 76.4
    • Stonesplinter Skullthumper Quest objective · 34.6, 84.8
    • Stonesplinter Seer Quest objective · 34.8, 84.4

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Loch Modan), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of In Defense of the King's Lands in Loch Modan
Overview of In Defense of the King's Lands in Loch Modan
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem