The Shattered Hand
Quest #1963
Level 13
Orgrimmar
Rogue
no runs yet
Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Kill Tazan and bring his Satchel to Therzok in the Cleft of Shadow in Orgrimmar.
Objective by objective
- Collect Tazan's Satchel item #7209
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The Warchief is too subtle in his methods. He is cautious to unleash the might of the Horde. Once we were stronger, mighty conquerors all. That pride we must regain, and the Shattered Hand will do so.
We build strength from the shadows and strike at the exposed, secretly laying our enemies low. A task you must complete for me, to prove your worth.
The troll Tazan trades with the pirates near Ratchet. He has information I must have. Kill him and bring me his satchel.
Progress
It is a fool who believes a charge with axe drawn is more dangerous than a knife in the dark.
Completion
Hm, while I am glad to hear that Tazan is no longer with us, a locked satchel does us no good. We need the information kept within.
This should prove a worthy second challenge for one who wishes to join the Shattered Hand.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- none
- and 4s 20c more at level 90, the level cap, in place of the experience
- Experience
- 675
-
at level 18 or lower; less above
By character level
Level Experience Share 10–18 675 100% 19 550 80% 20 410 60% 21 270 40% 22 140 20% 23–89 70 10% 90 none 4s 20c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-
- Race
- Orc, Troll
- Class
- Rogue
- Level
- quest level 13, requires level 10
- Profession
- none
- Repeats
- once only
Filed under Rogue rather than under a zone.
The chain
Before this
Nothing – this is where the chain starts.
After this
- The Shattered Hand #1858
Where it starts and ends
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
- Orgrimmar
-
The Barrens
-
Tazan
Quest objective · 63.8, 44.8
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Orgrimmar), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.