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Fragments of the Orb of Orahil

Quest #1799 Level 40 The Barrens AllianceHorde Warlock no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Speak to Menara's acolytes inside the tower above Ratchet and choose one of their paths to follow.

Afterwards, bring an Infernal Orb to Tabetha in Dustwallow Marsh.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Good, then we shall begin.

The first thing you must do is speak to my acolytes inside. Choose one of their paths to follow--they will explain more.

Second, you must travel to Desolace and find an Infernal Orb from one of the warlocks of Mannoroc Coven. It is that orb that you will cleanse with the help of a mage named Tabetha deep in southern Dustwallow Marsh. She will aid you because of our history together.

Again, do not come back until you have done both things I've asked.

Progress

And obviously not being a mage, I wonder if I can trust you at all. I can smell the power of the arcane on you, but you seem to have eluded the stank of corruption that comes so willingly with your kind.

Yes, a <class>... a <class> has come to ask for my help.

Well, what is it I can do for you, <name>?

Completion

Oh, so Menara sent you. Fair enough... I suppose you may stay as my guest for the time being. But you must be on some pressing business--perhaps you're here seeking lost power? Maybe I'm mistaken. Maybe corruption isn't too far away from you after all.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
none
and 26s 40c more at level 90, the level cap, in place of the experience
Experience
4,350
at level 45 or lower; less above
By character level
LevelExperienceShare
35–45 4,350 100%
46 3,500 80%
47 2,600 60%
48 1,750 40%
49 875 20%
50–89 440 10%
90 none 26s 40c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
AllianceHorde
Race
any race
Class
Warlock
Level
quest level 40, requires level 35
Profession
none
Repeats
once only

Filed under Warlock rather than under a zone.

The chain

Before this

Nothing – this is where the chain starts.

Where it starts and ends

Starts at
Hand in to
  • Tabetha npc · Dustwallow Marsh at 0.461, 0.571
Where Fragments of the Orb of Orahil starts and ends in The Barrens
Where Fragments of the Orb of Orahil starts and ends in The Barrens
  • pick up

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in The Barrens
Relevant locations in The Barrens
Relevant locations in Dustwallow Marsh
Relevant locations in Dustwallow Marsh
Relevant locations in Desolace
Relevant locations in Desolace

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (The Barrens), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Fragments of the Orb of Orahil in The Barrens
Overview of Fragments of the Orb of Orahil in The Barrens
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem