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The Shieldsmith

Quest #1702 Level 22 Redridge Mountains Alliance only Warrior no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Bring the Cask of Scalder to Furen Longbeard.

The quest giver's words

You really showed what you were made of when you ran the Rethban Gauntlet, <name>. And I'm true to my word. I'll get you the reward I promised...

Except it's in Stormwind.

Talk to my friend, Furen Longbeard, in the Dwarven District of Stormwind. He's the best shieldsmith you'll ever meet, and he owes me a big favor.

Here, take Furen this cask of Barleybrew Scalder and ask him for a shield. He'll give you a nice one.

Progress

Hello! Dry times, don't you think?

Completion

Ah, Barleybrew Scalder. Great stuff! So you've been to see Yorus, eh?

I can get you a shield, yes sir! You won't find a better one, and that's no lying!

What you need

Handed to you when you accept it
Cask of Scalder

The reward

  • Furen's Favor item #6970 · Uncommon · item level 20 · sells for 9s 6c
Money
none
and 2s 70c more at level 90, the level cap, in place of the experience
Experience
440
at level 27 or lower; less above
By character level
LevelExperienceShare
20–27 440 100%
28 350 80%
29 260 60%
30 170 40%
31 85 20%
32–89 45 10%
90 none 2s 70c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
Alliance only
Race
Human, Dwarf, Night Elf, Gnome, Draenei
Class
Warrior
Level
quest level 22, requires level 20
Profession
none
Repeats
once only

Filed under Warrior rather than under a zone.

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where The Shieldsmith starts and ends in Redridge Mountains
Where The Shieldsmith starts and ends in Redridge Mountains
  • pick up

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Redridge Mountains
Relevant locations in Redridge Mountains
Relevant locations in Stormwind City
Relevant locations in Stormwind City

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Redridge Mountains), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of The Shieldsmith in Redridge Mountains
Overview of The Shieldsmith in Redridge Mountains
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem