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Test of Endurance

Quest #1150 Level 30 Thousand Needles Horde only no runs yet

Available in: TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Bring Grenka's Claw to Dorn Plainstalker in Thousand Needles.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

I'm pleased to see your courage remains steadfast in light of what you've already done. Since your faith is intact, the time has come to test your body.

First is a test of endurance. Go to the Roguefeather Den west of Freewind Post. Make your way to the depths of their lair and destroy their foodstuffs. By then you should have provoked their fury, and if you are able to survive long enough, Grenka Bloodscreech herself will come for you--kill her and bring me her claw to complete your test.

Progress

You must be prepared spiritually, physically and mentally for the challenges that lie ahead of you.

Too often do we rush forward before we are ready. I consider it my duty to the youth, no matter which tribe they belong to, to prepare them for the dangers they may face after they leave the sanctity of their home.

Completion

Grenka was powerful, even by <race> standards. You should be proud of your accomplishment this day.

During your test of faith you displayed strength of spirit, and now you have shown endurance in battle by taking on the Roguefeather harpies, but the time has come for a new test.

Category: Thousand Needles.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
none
and 15s more at level 90, the level cap, in place of the experience
Experience
2,450
at level 35 or lower; less above
By character level
LevelExperienceShare
25–35 2,450 100%
36 1,950 80%
37 1,450 60%
38 975 40%
39 490 20%
40–89 250 10%
90 none 15s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Horde only
Race
Orc, Undead, Tauren, Troll, Blood Elf
Class
any class
Level
quest level 30, requires level 25
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Test of Endurance starts and ends in Thousand Needles
Where Test of Endurance starts and ends in Thousand Needles
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Thousand Needles
Relevant locations in Thousand Needles

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Thousand Needles), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Test of Endurance in Thousand Needles
Overview of Test of Endurance in Thousand Needles
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem