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Return to Krog

Quest #11204 Level 38 Thunder Bluff Horde only no runs yet

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What to do

Speak with Krog at Brackenwall Village.

The quest giver's words

I hope I've been helpful to you and I'm sorry I can't offer more information. My apprentices and I produce such a large volume of arms and armor that it's almost impossible to recall details about any individual piece.

Not only do we outfit the braves defending tauren lands, but the Grimtotems have a particular fondness for my work. A seasoned warrior knows good work when he sees it.

Completion

He actually said that the Grimtotems are his biggest customers? Mosarn gave us more help than he knows. With this much pointing toward the Grimtotems, I think we just found our first suspects.

Category: Dustwallow Marsh.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

Money
none
and 2s 40c more at level 90, the level cap, in place of the experience
Experience
390
at level 43 or lower; less above
By character level
LevelExperienceShare
33–43 390 100%
44 310 80%
45 230 60%
46 160 40%
47 80 20%
48–89 40 10%
90 none 2s 40c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
Horde only
Race
Orc, Undead, Tauren, Troll, Blood Elf
Class
any class
Level
quest level 38, requires level 33
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
  • Mosarn npc · Thunder Bluff at 0.540, 0.808
Hand in to
  • Krog npc · Dustwallow Marsh at 0.364, 0.319
Where Return to Krog starts and ends in Thunder Bluff
Where Return to Krog starts and ends in Thunder Bluff
  • pick up

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Thunder Bluff
Relevant locations in Thunder Bluff
Relevant locations in Dustwallow Marsh
Relevant locations in Dustwallow Marsh

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Thunder Bluff), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Return to Krog in Thunder Bluff
Overview of Return to Krog in Thunder Bluff
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem