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A Slow Death

Quest #11020 Level 70 Shadowmoon Valley AllianceHorde Daily no runs yet

Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare

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What to do

Yarzill the Merc at Dragonmaw Base Camp in Shadowmoon Valley wants you to use Yarzill's Mutton in conjunction with Fel Glands to poison 12 Dragonmaw Peon Camps.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

The Dragonmaw have peons stationed at nearly every crystal formation up here. While the outright slaying of them would draw far too much unwanted attention to you, there is a way that we can thin their numbers and remain below the suspicious eyes of Mor'ghor.

Venture into the wilds of Shadowmoon Valley and slay the tainted wildlife. Take from them their corrupt fel glands. Use those fel glands with this mutton that I'll give you near the peons. They'll take one bite and fall deathly ill!

Progress

It is dirty work, <name>.

Completion

<Yarzill speaks in a low whisper.>

Excellent work, <name>. Lay low for now. Come back to me tomorrow and we can do it again.

Category: Shadowmoon Valley (Daily).

What you need

Handed to you when you accept it
Yarzill's Mutton
You must be carrying

The reward

No item reward.

Money
4g 40s
and 7g 59s more at level 90, the level cap, in place of the experience
Experience
12,650
at level 75 or lower; less above
By character level
LevelExperienceShare
70–75 12,650 100%
76 10,100 80%
77 7,600 60%
78 5,050 40%
79 2,550 20%
80–89 1,250 10%
90 none 7g 59s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 70, requires level 70
Profession
none
Repeats
Daily

The chain

Before this

After this

Nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where A Slow Death starts and ends in Shadowmoon Valley
Where A Slow Death starts and ends in Shadowmoon Valley
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Shadowmoon Valley
Relevant locations in Shadowmoon Valley
  • Shadowmoon Valley
    • Yarzill the Merc Starts the daily quest · 66.0, 86.5
    • Yarzill the Merc Hand the repeatable quest in · 66.0, 86.5
    • Mutant Horror Quest objective · 26.2, 41.2
    • Felfire Diemetradon Quest objective · 29.8, 39.4
    • Greater Felfire Diemetradon Quest objective · 61.8, 41.0
    • Scorchshell Pincer Quest objective · 64.6, 23.0
    • Felboar Quest objective · 39.0, 43.6
    • Vilewing Chimaera Quest objective · 38.4, 43.4
    • Netherskate Quest objective · 64.4, 64.2
    • Shadow Serpent Quest objective · 64.6, 22.0

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Shadowmoon Valley), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of A Slow Death in Shadowmoon Valley
Overview of A Slow Death in Shadowmoon Valley
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem