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Harbinger of Doom

Quest #10882 Level 70 Shattrath City AllianceHorde no runs yet

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What to do

You have been tasked to go to Tempest Keep's Arcatraz satellite and slay Harbinger Skyriss. Return to A'dal at the Terrace of Light in Shattrath City after you have done so.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

<A discordant note can be detected in A'dal 's 'voice'.>

Prince Kael'thas has chosen his warden poorly, and now the entities that we kept locked up within the Arcatraz are breaking free.

One in particular, a servant of the Old Gods known as Harbinger Skyriss, seeks to usher in his masters' vision of conquering all of the worlds in the universe.

<name>, you must not allow him to escape. Return to Tempest Keep, enter the Arcatraz, and slay Harbinger Skyriss before it is too late!

Progress

< A'dal focuses his attention upon you, his gaze almost unbearable.>

<name>, perhaps you do not understand the magnitude of your mission? There is no time to waste... gather yourself a group of compatriots and enter the Arcatraz.

Put an end to Harbinger Skyriss.

Completion

<The crystalline timber of A'dal 's voice carries a more tranquil melody within your mind than the last time the two of you spoke.>

Once again you have proven your mettle. Had Harbinger Skyriss broken free, countless thousands would have perished in the ensuing conflict, just as happened with another servant of the Old Gods, Skeram, on your world of Azeroth.

<name>, what I have to offer in return may seem a pittance in comparison, but know that it comes with the everlasting gratitude of the Sha'tar.

Category: Tempest Keep (Dungeon).

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

Money
13g 20s
and 15g 18s more at level 90, the level cap, in place of the experience
Experience
25,300
at level 75 or lower; less above
By character level
LevelExperienceShare
70–75 25,300 100%
76 20,250 80%
77 15,200 60%
78 10,100 40%
79 5,050 20%
80–89 2,550 10%
90 none 15g 18s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 70, requires level 70
Profession
none
Repeats
once only

The chain

Before this

After this

Nothing follows it.

Where it starts and ends

Starts at
  • A'dal npc · Shattrath City at 0.540, 0.448
Hand in to
  • A'dal npc · Shattrath City at 0.540, 0.448
Where Harbinger of Doom starts and ends in Shattrath City
Where Harbinger of Doom starts and ends in Shattrath City
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Shattrath City
Relevant locations in Shattrath City
  • Shattrath City
    • A'dal Starts the quest · 54.0, 44.8
    • A'dal Hand the quest in · 54.0, 44.8

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Shattrath City), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Harbinger of Doom in Shattrath City
Overview of Harbinger of Doom in Shattrath City
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem