What to do
You have been tasked to go to Tempest Keep's Arcatraz satellite and slay Harbinger Skyriss. Return to A'dal at the Terrace of Light in Shattrath City after you have done so.
Objective by objective
- Kill or interact with Harbinger Skyriss NPC #20912
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
<A discordant note can be detected in A'dal 's 'voice'.>
Prince Kael'thas has chosen his warden poorly, and now the entities that we kept locked up within the Arcatraz are breaking free.
One in particular, a servant of the Old Gods known as Harbinger Skyriss, seeks to usher in his masters' vision of conquering all of the worlds in the universe.
<name>, you must not allow him to escape. Return to Tempest Keep, enter the Arcatraz, and slay Harbinger Skyriss before it is too late!
Progress
< A'dal focuses his attention upon you, his gaze almost unbearable.>
<name>, perhaps you do not understand the magnitude of your mission? There is no time to waste... gather yourself a group of compatriots and enter the Arcatraz.
Put an end to Harbinger Skyriss.
Completion
<The crystalline timber of A'dal 's voice carries a more tranquil melody within your mind than the last time the two of you spoke.>
Once again you have proven your mettle. Had Harbinger Skyriss broken free, countless thousands would have perished in the ensuing conflict, just as happened with another servant of the Old Gods, Skeram, on your world of Azeroth.
<name>, what I have to offer in return may seem a pittance in comparison, but know that it comes with the everlasting gratitude of the Sha'tar.
Category: Tempest Keep (Dungeon).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Shattrath Choker of Power
item #31748
-
A'dal's Recovery Necklace
item #31749
-
Potent Sha'tari Pendant
item #31747 · Rare · item level 115 · sells for 4g 19s 53c
- Money
- 13g 20s
- and 15g 18s more at level 90, the level cap, in place of the experience
- Experience
- 25,300
-
at level 75 or lower; less above
By character level
Level Experience Share 70–75 25,300 100% 76 20,250 80% 77 15,200 60% 78 10,100 40% 79 5,050 20% 80–89 2,550 10% 90 none 15g 18s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- The Sha'tar +1,000
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 70, requires level 70
- Profession
- none
- Repeats
- once only
The chain
Before this
- How to Break Into the Arcatraz #10704 · any one of these
After this
Nothing follows it.
Where it starts and ends
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Shattrath City), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.