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The Summoning Chamber

Quest #10602 Level 69 Shadowmoon Valley Horde only no runs yet

Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare

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What to do

Obtain an Elemental Displacer from a Deathforge Smith or Deathforge Tinkerer and use it to disrupt the ritual in the summoning chamber. Report to Scout Zagran at Slag Watch when you've completed your task.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

In order to churn out infernals as quickly as the Deathforge seems to, they must have an area dedicated to summoning the elementals that form the core of the infernals.

The summoning chamber is likely to be found below ground, near a pool of fouled water or lava. Locate the summoning chamber within the Deathforge and find a way to end their summoning ritual. The mo'arg involved in making the infernals may carry a tool that will help disrupt the summoner's magics.

Progress

We cannot afford to let their production continue. Have you put an end to the summoning ritual?

Completion

Good, we're making progress. That puts us one step closer to shutting down this facility and returning safely to Shadowmoon Village.

Category: Shadowmoon Valley.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
4g 10s
and 7g 38s more at level 90, the level cap, in place of the experience
Experience
12,300
at level 74 or lower; less above
By character level
LevelExperienceShare
67–74 12,300 100%
75 9,850 80%
76 7,400 60%
77 4,900 40%
78 2,450 20%
79–89 1,250 10%
90 none 7g 38s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
Horde only
Race
Orc, Undead, Tauren, Troll, Blood Elf
Class
any class
Level
quest level 69, requires level 67
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where The Summoning Chamber starts and ends in Shadowmoon Valley
Where The Summoning Chamber starts and ends in Shadowmoon Valley
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Shadowmoon Valley
Relevant locations in Shadowmoon Valley
  • Shadowmoon Valley
    • Scout Zagran Starts the quest · 38.6, 38.2
    • Scout Zagran Hand the quest in · 38.6, 38.2
    • Infernal Oversoul Quest objective · 37.6, 38.2
    • Deathforge Tinkerer Quest objective · 37.8, 41.2
    • Deathforge Smith Quest objective · 37.6, 41.8

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Shadowmoon Valley), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of The Summoning Chamber in Shadowmoon Valley
Overview of The Summoning Chamber in Shadowmoon Valley
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem