Every cookie, what it does and how long it lasts ·

← All quests

Protecting Our Own

Quest #10488 Level 66 Blade's Edge Mountains Horde only no runs yet

Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare

Open on Wowhead ↗ Suggest a correction

What to do

Use Gor'drek's Ointment on 5 of the Thunderlord Dire Wolves to strengthen them and the defense of the Jagged Ridge. Then return to Gor'drek at Thunderlord Stronghold in the Blade's Edge Mountains.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

With the magical dust you recovered, I have fashioned a magic ointment that will aid in our own defenses.

Our dire wolves are the perfect combination of mount, sentry and friend, but the Alliance scum have been poaching them in the Jagged Ridge.

<name>, I want you to take this ointment and apply it to our dire wolf friends. The Alliance will get a rude surprise the next time that they send one of their hunting parties.

Be aware though that some of the wolves may not like this, and will turn on you.

Progress

How fares the bolstering of our Thunderlord dire wolves' defenses?

Completion

Now that you have strengthened the wolves, and the Jagged Ridge's defenses, perhaps we can refocus our attentions on more deadly matters, such as the ogres?

You have done a good job in aiding us here. We could use the help of someone capable, such as yourself, should you decide to stay.

Whatever you do, you have earned my respect and appreciation.

Category: Blade's Edge Mountains.

What you need

Handed to you when you accept it
Gor'drek's Ointment

The reward

Money
3g 50s
and 6g 78s more at level 90, the level cap, in place of the experience
Experience
11,300
at level 71 or lower; less above
By character level
LevelExperienceShare
65–71 11,300 100%
72 9,050 80%
73 6,800 60%
74 4,500 40%
75 2,250 20%
76–89 1,150 10%
90 none 6g 78s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
Horde only
Race
Orc, Undead, Tauren, Troll, Blood Elf
Class
any class
Level
quest level 66, requires level 65
Profession
none
Repeats
once only

The chain

Before this

After this

Nothing follows it.

Where it starts and ends

Starts at
  • Gor'drek npc · Blade's Edge Mountains at 0.524, 0.579
Hand in to
  • Gor'drek npc · Blade's Edge Mountains at 0.524, 0.579
Where Protecting Our Own starts and ends in Blade's Edge Mountains
Where Protecting Our Own starts and ends in Blade's Edge Mountains
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Blade's Edge Mountains
Relevant locations in Blade's Edge Mountains
  • Blade's Edge Mountains
    • Gor'drek Starts the quest · 52.4, 57.9
    • Gor'drek Hand the quest in · 52.4, 57.9

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Blade's Edge Mountains), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Protecting Our Own in Blade's Edge Mountains
Overview of Protecting Our Own in Blade's Edge Mountains
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem