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Sabotage the Warp-Gate!

Quest #10310 Level 70 Netherstorm AllianceHorde no runs yet

Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare

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What to do

Escort Drijya to the warp-gate at Invasion Point: Destroyer, and see to it that he is kept safe while he attempts to sabotage it. Then speak to Gahruj at the Midrealm Post inside Eco-Dome Midrealm in the Netherstorm.

The quest giver's words

With the Burning Legion nearby at the fel reaver scrap field, we must do what we can to stop the flow of demons into the area.

They have a warp-gate to the south in an area that they've cleverly named Invasion Point: Destroyer.

I need you to go with me to the site and keep me safe while I sabotage it.

Afterward, go to the Midrealm Post to the north inside Eco-Dome Midrealm and apprise Gahruj of our success.

We're going to need a friend or two of yours along to help with this.

Completion

That is most excellent news, my friend!

You and Drijya have done us a great service. With that warp-gate out of commission, the nearby demons will not be getting any further reinforcements.

Please allow me to reward you in the proper manner of the Consortium.

Category: Netherstorm (Group).

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

Money
8g 80s
and 9g 48s more at level 90, the level cap, in place of the experience
Experience
15,800
at level 75 or lower; less above
By character level
LevelExperienceShare
68–75 15,800 100%
76 12,650 80%
77 9,500 60%
78 6,300 40%
79 3,150 20%
80–89 1,600 10%
90 none 9g 48s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 70, requires level 68
Profession
none
Repeats
once only

The chain

This quest stands alone: nothing leads to it and nothing follows it.

Where it starts and ends

Starts at
  • Drijya npc · Netherstorm at 0.481, 0.635
Hand in to
  • Gahruj npc · Netherstorm at 0.467, 0.570
Where Sabotage the Warp-Gate! starts and ends in Netherstorm
Where Sabotage the Warp-Gate! starts and ends in Netherstorm
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Netherstorm
Relevant locations in Netherstorm
  • Netherstorm
    • Drijya Starts the quest · 48.1, 63.5
    • Gahruj Hand the quest in · 46.7, 57.0

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Netherstorm), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Sabotage the Warp-Gate! in Netherstorm
Overview of Sabotage the Warp-Gate! in Netherstorm
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem