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Timber Worg Tails

Quest #10016 Level 64 Terokkar Forest Alliance only no runs yet

Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare

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What to do

Bertelm at the Allerian Stronghold wants you to bring him 12 Timber Worg Tails. The tails can come from either Timber Worgs or Timber Worg Alphas.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Have you come across the timber worgs in your travels? I've had the opportunity to observe them while mapping some of the northern reaches of the forest. I wouldn't recommend getting close to them unless you're prepared for combat.

They have no fear of us and won't hesitate to defend their territory.

It's fitting that such a creature would have a magnificent tail. I've been trying to collect enough of them to trim a new cloak, but the worgs have a habit of evading my snares. Will you help?

Progress

I see you've managed to survive the rigors of the forest. Have you brought any tails for my cloak?

Completion

Ah, well done, friend. These are finer than I thought they'd be. They'll make a fine cloak.

< Bertelm glances toward the inn.>

Yes, a fine cloak it shall be.

Category: Terokkar Forest.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
3g 10s
and 5g 16s more at level 90, the level cap, in place of the experience
Experience
10,750
at level 69 or lower; less above
By character level
LevelExperienceShare
62–69 10,750 100%
70 8,600 80%
71 6,450 60%
72 4,300 40%
73 2,150 20%
74–89 1,100 10%
90 none 5g 16s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Alliance only
Race
Human, Dwarf, Night Elf, Gnome, Draenei
Class
any class
Level
quest level 64, requires level 62
Profession
none
Repeats
once only

The chain

Before this

Nothing – this is where the chain starts.

After this

Where it starts and ends

Starts at
  • Bertelm npc · Terokkar Forest at 0.583, 0.547
Hand in to
  • Bertelm npc · Terokkar Forest at 0.583, 0.547
Where Timber Worg Tails starts and ends in Terokkar Forest
Where Timber Worg Tails starts and ends in Terokkar Forest
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Terokkar Forest
Relevant locations in Terokkar Forest
Relevant locations in Shattrath City
Relevant locations in Shattrath City
Relevant locations in Shadowmoon Valley
Relevant locations in Shadowmoon Valley
  • Terokkar Forest
    • Bertelm Starts the quest · 58.3, 54.8
    • Bertelm Hand the quest in · 58.3, 54.8
    • Timber Worg Quest objective · 41.0, 35.0
    • Timber Worg Alpha Quest objective · 63.2, 52.0
    • Ironjaw Quest objective · 68.2, 33.4
  • Shattrath City
    • Timber Worg Quest objective · 79.0, 57.2
  • Shadowmoon Valley
    • Timber Worg Alpha Quest objective · 17.4, 27.4

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Terokkar Forest), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Timber Worg Tails in Terokkar Forest
Overview of Timber Worg Tails in Terokkar Forest
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem